Portfolio

  1. Funnix

    Funnix is an online service that teaches reading and math, originally distributed via disc. I converted it into an online subscription service, which remains active today.

  2. Survival Arena

    Survival Arena is a free-to-play, round-based multiplayer platformer on Roblox. It has attracted over 100,000 players and maintains a positive rating of 84%.

  3. Photo HSL Data Visualization

    To visualize the hue, saturation, and lightness (HSL) data of a photo, I developed a tool that generates a looping animation, seamlessly transitioning the image into a cylindrical HSL graph using Blender, an open-source program.

  4. Ultimate Chef

    In Ultimate Chef, you manage a restaurant that you can decorate and expand while serving customers and completing objectives. You can also compete with friends on the leaderboards to earn the title of Ultimate Chef.

  5. Surviving Independence

    Surviving Independence is a unique game designed to help at-risk teens learn essential life skills and prepare for independent living. Through interactive scenarios and challenges, the game aims to teach practical lessons in areas such as personal finance, time management, and decision-making, equipping players with the tools they need to succeed on their own.

  6. Tools for Softimage

    The Bakery for Softimage was a tool I developed to streamline the light baking process for Tony Hawk: Ride and Tony Hawk: Shred.

  7. Tools for Maya

    I developed a variety of powerful tools for artists and designers in Maya, which were instrumental in the creation of Tomb Raider: Underworld and Army of Two: 40th Day. These tools streamlined workflows and enhanced productivity, allowing teams to achieve high-quality results efficiently.